Making Exercise Fun
Background
Exercise is one of the pillars of longevity. The benefits of exercise are many: heart health, weight management, better sleep, improved mood, more energy and many more. The biggest benefit? Reducing your risk of chronic illnesses. Through exercise, you’ll stay healthy longer, age well and feel great.
Problem Identification
When we were a child, we ran around all day, played catch, climbed trees, swam, danced around, jumped rope and bounced off walls until we passed out. Back then, we called it play and we loved it. But now we call it exercise . . . and we loathe it. Indeed, every time we think about working out, our entire body forms the word, “Ugh!” What changed?
Aim and Objectives
- To encourage physical activity through digital games.
- To explore physical motion as a way of interacting with video games, as a means to interpret physical spaces
- To exercise while having fun.
Motivation
The increasing media attention and market size of video games and obesity (both separately and together) have fueled both public and commercial interest all over the world over the decade.
Ideation and Concept
What I am trying to develop here is a reflect game; it is played by pressing and stepping sensors/button on a floor and wall (like the dance pad but with more grid), proper time with music. On LED cues in the form of button to show the player next step.
Review , Analysis and Precedence Study
- This look good of course, it’s an industrial product.
- I like the game play,this look like what I m trying to achieve in my installation.
- I’ll add floor to maybe, become wall and floor , and music .
- Dance Dance Revolution is the pioneering series of the rhythm and dance genre in video games.
- I`ll adapt the hit colored arrows that laid out in a cross and change the visual cues to LED cues like sportwall.
Design Approach
Possibility of technical approach:
- This project will be using LEDs cue and no interface, therefore this installation maybe will be using microcontroller. I will research on Arduino/Freeduino and 8052/8051 microcontrollers for this installation.
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