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Jun 16, 2010

Proposal 1


Topic

Pong !


Background

Pong is one of the earliest arcade video games, and is a tennis sports game featuring simple two-dimensional graphics. The aim is to defeat an opponent, either computer-controlled or a second player by earning a higher score. The game was originally manufactured by Atari Incorporated (Atari), who released it in 1972.Pong quickly became a success and is the first commercially successful video game, which led to the start of the video game industry.

Problem Identification

-         Old story new media. (theme)
-         Lack of interactivity and outdated graphics.
-         There are hundreds of derivatives of PONG games all over the world, yet all of them using the same interaction method.


Aim and Objectives

- To increases the interactivity of the game and makes it an enjoyable and dynamic derivative of the original PONG arcade game.
- To making the real world an extension of the virtual world, not confined in a computer or television screen.
- To explore physical motion as a way of interacting with video projection, as a means to interpret physical spaces

Motivation

Pong is a game that is both a piece of the pop culture and a symbol of the history of the computer age, I want to mix it with some new school technology and create a human/machine interaction where the interface would fit so comfortably that people could use it without instructions, actually forgetting that there even was an interface.


Ideation and Concept

Project on the floor / table /wall interact with movement of body, hand, leg or head?




Review , Analysis and Precedence Study



Original Pong





- Typically in Pong nowadays you're position is relative. Like, you can stay 2/3rdsup on the field, but in this older one, the bar constantly resets to the centre. That'd be mad.

- Is hard for me to imagine people enjoying the old games when nowadays we are so indulged by HD and 3D. Nevertheless, Pong is the first video games so you gotta give it some credit.







 


Bulotron - Interactive pong game




- This project uses a wii-mote hack and some rolling benches to let players control a floor-sized pong game. Its not what I m going for but the concept it’s pretty same, I intend to let users use their bodies in a natural, of course not using rolling bench.



Thomas kohl .Pong installation


- This 'pong' uses a camera which tracks colored post-its, coding in processing software, and projected on Monitor (vertically). The posts-its looks cute but not what I am looking for to achieve.
- I would make my installation flat horizontal, with processing (motion detection) and web cam / pir sensors.



Design Approach

Possibility of technical approach:
 
-: 2 camera, processing, Projector, flat floor , flash.
-: DFRduino Duemilanove 328 , 4 Pir sensor , 1 projector , 1 self-construct table
-: Camera that track color, processing software, and projector, a table or a canvas.
-: 2 cam, 1 projector, flash and zone trigger.
-: Wii-remote hack. Install in any tool/compartment (precedence study).
-: keyboard hack, flash, custom table.
-: others : openframework , myron(webcamxtra) , Logitech camera and software.


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